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Home » Capcom drops Monster Hunter Tales 3 story DLC that includes fan-favorite character
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Capcom drops Monster Hunter Tales 3 story DLC that includes fan-favorite character

Editorial TeamBy Editorial TeamJune 25, 2026No Comments2 Mins Read
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Capcom drops Monster Hunter Tales 3 story DLC that includes fan-favorite character
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Capcom has introduced story DLC for Monster Hunter Tales 3, which is out there now.

Introduced throughout a reside stream on Thursday, ‘Further Aspect Story: Rudy’ is out there on all platforms for $9.99, or at no further cost to house owners of the Deluxe and Premium Deluxe Editions of the sport.

MHS3: Twisted Reflection producer Ryozo Tsujimoto launched the story DLC and revealed that it dives into the origins of the Royal Felyne and his ancestors.

“On this DLC facet story, Rudy stumbles into an odd scenario that unexpectedly brings him face-to-face with Navirou, the legendary Felyne who as soon as saved the world in Monster Hunter Tales,” Capcom mentioned.

“Throughout Rudy and Navirou’s fur-midable adventures, followers can look ahead to encountering Nergigante, however the highly effective Elder Dragon just isn’t the one difficult monster that Monster Hunter Tales 3 followers will face.”

Alongside the story DLC, a free replace has been launched which introduces Royal Monsters to the sector and provides a better stage of problem to the Closing Battle for gamers with accomplished save information.

“Clearing the Closing Battle on Arduous unlocks Royal Monster variations of virtually each creature within the recreation, together with Invasive Monsters and Calamitous Elder Dragons, for Rangers in search of an added problem,” Capcom mentioned.

VGC not too long ago spoke to the Monster Hunter Tales 3 improvement crew in a broad autopsy interview, by which they mirrored on improvement, JRPG participant demographics, participant reactions, and extra.

“I used to be actually happy as director with what we have been in a position to obtain,” director Kenji Oguro advised VGC.

“I’m not simply the director of this recreation, but in addition type of a division head at Capcom. And my strategy to crew constructing and teamwork is at all times that I would like the crew to have the ability to work exhausting, but in addition have lots of enjoyable in growing video games. And I don’t need them to get excessively pressured.

“I believe that we have been in a position to obtain that with this. You already know that the crew will certainly work exhausting on a recreation, however I believe all of us loved it too. And I believe that keenness and pleasure actually reveals by way of within the recreation itself. And that’s what gamers have responded to.”