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Home » Capcom says Dragon’s Dogma 2’s enlargement was constructed ‘primarily based on vast suggestions to the primary recreation’
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Capcom says Dragon’s Dogma 2’s enlargement was constructed ‘primarily based on vast suggestions to the primary recreation’

Editorial TeamBy Editorial TeamJune 10, 2026No Comments2 Mins Read
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Capcom says Dragon’s Dogma 2’s enlargement was constructed ‘primarily based on vast suggestions to the primary recreation’
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Capcom says Dragon’s Dogma 2’s first enlargement, Darkish Arisen, will add a brand new storyline and content material primarily based on a variety of suggestions to the unique recreation.

Introduced in a Nintendo Direct on Tuesday, along with coming to Nintendo Change 2 for the primary time, Dragon’s Dogma 2: Darkish Arisen will even launch for PS5, Xbox, and PC on October 9.

Based on Capcom, the paid enlargement provides “is being developed to supply larger accessibility and extra content material, with the purpose of delivering an expertise that satisfies not solely followers of the collection, but additionally these taking part in Dragon’s Dogma for the primary time.”

Darkish Arisen will add a brand new story, it stated, and was developed “primarily based on the wide selection of suggestions acquired following the discharge of the primary recreation”.

Dragon’s Dogma 2 acquired a robust essential reception from reviewers when it launched in March 2024, although it didn’t resonate with each participant. Notably, the sport has a Metacritic rating of 86, in comparison with a consumer rating of 6.5.

Final 12 months, VGC requested the sport’s director, Hideaki Itsuno, concerning the reception to Dragon’s Dogma 2. Itsuno stated he was happy with the sport however not shocked to see a blended response from some gamers, since he designed it that method.

“I made the sport not like a Nintendo one to be preferred by all of the folks, however for a sure kind of viewers, so it’s regular if some folks outdoors that focus on viewers don’t like the sport,” he stated. “Nevertheless, individuals who loved the sport actually cherished it, appreciated the small print and work. I’m very happy with it.”

Itsuno is now constructing a ‘triple-A motion recreation’ at Lightspeed Japan, which just lately introduced the opening of a second Japanese studio in Osaka – the hometown of Capcom – and the hiring of a number of different Satan Could Cry and Road Fighter veterans.