Close Menu
  • Home
  • News
  • Reviews
  • Featured
  • Gaaming TV
  • PlayStation
  • Xbox
  • PC Game
  • Nintendo
  • Podcast
  • Home
  • News
  • Reviews
  • Featured
  • Gaaming TV
  • PlayStation
  • Xbox
  • PC Game
  • Nintendo
  • Podcast
Facebook X (Twitter) Instagram
Facebook X (Twitter) Instagram YouTube
Gaaming
  • Home
  • News
  • Reviews
  • Featured
  • Gaaming TV
  • PlayStation
  • Xbox
  • PC Game
  • Nintendo
  • Podcast
Gaaming
Home » CD Projekt says it overhauled Witcher 3 gameplay as a result of it was ‘clearly’ the weakest half
Mobile

CD Projekt says it overhauled Witcher 3 gameplay as a result of it was ‘clearly’ the weakest half

Editorial TeamBy Editorial TeamSeptember 29, 2026No Comments3 Mins Read
Facebook Twitter Pinterest Reddit LinkedIn Tumblr Email
CD Projekt says it overhauled Witcher 3 gameplay as a result of it was ‘clearly’ the weakest half
Share
Facebook Twitter Pinterest Reddit Email


A senior designer behind The Witcher 3: Remastered says the studio thought-about gameplay as the sport’s weakest facet when deciding what to revamp within the new model.

CD Projekt Crimson designer Paweł Sasko, who consulted on The Witcher 3‘s remaster and is affiliate director on the upcoming Cyberpunk sequel, informed VGC in a brand new interview how CD Projekt Crimson revisited suggestions from gamers and journalists when deciding what wanted to alter.

“We seemed into how The Witcher 3 performs out, the widespread complaints from our gamers, and which areas hadn’t aged that nicely,” Sasko mentioned. “The story continues to be related, you possibly can play it, and it’s stunning, and the characters are enjoyable, however while you have a look at the gameplay facet, it was apparent that this was nearly the weakest facet.”

Sasko mentioned the consensus amongst gamers and critics was clear: “Once you have a look at the opinions of the journalists and the gamers, everybody’s form of saying the identical factor, which is that gameplay is the weakest a part of The Witcher 3.”

Relatively than limiting The Witcher 3’s remaster to visible enhancements, CD Projekt Crimson has made a collection of adjustments meant to modernize the sport, together with revamped fight gameplay and talent tree, new animations and finishers, enhancements to exploration motion, and extra.

In keeping with Sasko, the workforce drew closely on its expertise redesigning Cyberpunk 2077 for its 2.0 replace, although he’s undecided if The Witcher 3’s remaster might be fairly as impactful when it comes to altering the general sport expertise.


The Witcher 3’s remaster was impressed by Cyberpunk 2.0 expertise

“I might say [The Witcher 3] is kind of basically totally different. Now, is the comparability to Cyberpunk 2.0 justified? I feel it’s justified. However is it that impactful? That’s a bit of tougher for me to guage,” he mentioned.

“That being mentioned, there is a vital level relating to the talent tree particularly and the way it was revamped. In comparison with Cyberpunk, there was already a construction within the sport set. Cyberpunk was designed to have a wide range of play types from the start. So the inspiration was totally different than in The Witcher.”

He continued: “In The Witcher, you’re taking part in as Geralt, who’s a hard and fast character who has a mode of preventing, so the revamp of the talent tree continues to be throughout the boundaries of this. So, I might say the comparability is justified, however I don’t assume it’s as impactful, and this really comes from the design of the basics.

“In Cyberpunk 2.0, you may have play types, diverse builds, and diverse characters, however Geralt’s at all times Geralt. Now you may make a very totally different Geralt, and that was the identical thought course of: how we are able to construct with extra energetic skills than passive skills. That was the problem with the earlier system.”

Sasko mentioned the remaster could be traced again to work carried out throughout the 2022 next-generation replace, when builders mentioned which areas of the sport had turn into “rusty”.

The discussions additionally led to The Witcher 3’s new growth, Songs of the Previous, which is being developed by Idiot’s Concept and is scheduled for launch subsequent 12 months.