Closing Fantasy 7 Revelation director, Naoki Hamaguchi, has mentioned the ending to the trilogy has been deliberate for the reason that starting, and he’s assured about the way it will conclude.
Revelation was introduced at Summer time Recreation Fest final weekend and can bring to a halt Sq. Enix’s bold FF7 remake trilogy, which first debuted on PlayStation 4 in 2020.
Chatting with VGC in a Closing Fantasy 7 Revelation interview, Hamaguchi mentioned that authentic FF7 director and author Yoshinori Kitase had additionally contributed to how the remake trilogy ends.
“Clearly, I can’t share precise particulars on how this story goes to finish, however by way of how we envisioned the conclusion, we did have some form of an concept of what we needed to do on the finish. So we did have a sort of course from the early days of improvement,” Hamaguchi mentioned.
“The identical goes for the producer, Yoshinori Kitase. He had his visions as nicely, and a few of that’s utilized within the conclusion that we’re telling in FF7 Revelation.
“To be fully sincere, I believe we’re fairly assured and proud of the way it’s turned out. We’re very a lot excited to see how followers will react to the ending of the story.”
Later in our interview, the FF7 remake collection director shared his philosophy on how a lot participant suggestions ought to affect improvement, telling VGC that he believes reacting an excessive amount of to person sentiment would result in a bland expertise.
Hamaguchi mentioned he was keen to take duty for the large design calls in Revelation, similar to together with the identical, if no more, quantity of mini-games within the third instalment, regardless of some unfavorable suggestions round them in Rebirth.
“I do have some form of logic with that concept, and I believe it additionally applies to mediums outdoors of video video games, like movies, or TV exhibits,” he defined. “Once you have a look at all of the critiques, the criticism, unfavorable suggestions, and attempt to perceive what the most typical criticism is, what the median common person is saying, and attempt to handle that and adapt your product to it, it’s questionable if that method really results in a greater product.
“Should you had been to deal with all of the unfavorable suggestions, and even take the constructive suggestions into consideration, generally it’s a case that you just’re seeing two sides of the intense opinions, and by making use of all of that, it’s attainable that you just give you a product that doesn’t actually have any character. It’s only a clean state that doesn’t actually have any robust enchantment.”
