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Home » Halo’s former artistic director urges Activision to rent laid off Bungie, Halo Studios devs
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Halo’s former artistic director urges Activision to rent laid off Bungie, Halo Studios devs

Editorial TeamBy Editorial TeamSeptember 30, 2026No Comments3 Mins Read
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Halo’s former artistic director urges Activision to rent laid off Bungie, Halo Studios devs
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Halo’s former artistic director has urged Activision to rent former Bungie and Halo Studios workers to construct the subsequent recreation within the sequence, which he says ought to keep the shooter’s sandbox DNA.

The Halo franchise was put below the Name of Obligation writer’s management as a part of widespread adjustments at Xbox introduced earlier this month.

Activision will take management of the Halo franchise going forwards, with “a brand new, purpose-built Halo staff that’s separate from ongoing improvement and plans for Name of Obligation”. Former developer Halo Studios, in the meantime, will probably be downsized to a “small staff” to assist current video games.

Frank O’Connor, who labored on the Halo sequence for practically 20 years as a author and later franchise artistic director, shared his ideas on the way forward for the franchise in a LinkedIn publish this weekend.

In accordance with O’Connor, Activision has three potential choices for the place it may take Halo going ahead, and “none of those are straightforward, assured or essentially viable”.

“1. Make a ‘traditional’ Halo motion/sandbox/shooter expertise tailor-made to a core viewers & scaled to achieve success with that core viewers and engaging to a broader one so it may possibly develop (to not point out apparent undeniable fact that Halo MP is best w. extra individuals enjoying, by mathematical default).

“2. Make one thing new, fashionable that >reinvents< the sport/universe in a stunning however unbelievable manner. An motion/sandbox recreation (perhaps it’s a brand new tackle the FPS, perhaps it’s an motion RPG but it surely’s essentially completely different) and succeeds with a mix of robust story, IP use and will get a small head begin based mostly on curiosity or loyalty.

“3. Translate Halo IP and sandbox into the ATVI consolation zone. Use the participant, development and enterprise fashions which can be confirmed to work and craft a giant annual or semi-annual spectacle and fixed content material.”

O’Connor ended the publish by sharing some “pro-tips” for Halo’s new custodians. “ Do NOT tie it to {hardware}/providers launch cycles, don’t attempt to drive it right into a form (or growing older platform) that it may possibly’t match and do NOT abandon sandbox,” he wrote.

Secondly, he urged Activision to “Rent Bungie, Halo Studios and different laid off folks who’re bursting with expertise and concepts that acquired nerfed or shut down over time.”

Earlier this 12 months, Sony Interactive Leisure confirmed “important” cuts at Halo creator Bungie, which it mentioned would have an effect on “most” of the Future staff and “some” Marathon staff members. The cuts adopted the top of assist for Future 2.