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Home » Indie dev says Steam’s blocking their sport for IP infringement, although it’s their very own IP
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Indie dev says Steam’s blocking their sport for IP infringement, although it’s their very own IP

Editorial TeamBy Editorial TeamMay 4, 2026No Comments3 Mins Read
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Indie dev says Steam’s blocking their sport for IP infringement, although it’s their very own IP
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A Japanese indie sport developer says Steam is presently blocking their sport as a result of it infringes on mental property – the issue is, that IP additionally belongs to the developer.

Developer Daikichi is presently engaged on Wired Tokyo 2007, a “3D vertical motion sport” the place gamers must climb upwards into the skies above Tokyo, but additionally must intentionally dive off the sting at instances with a view to progress.

The developer was planning to launch a demo of the sport on Steam, however has now revealed on X (as noticed by Sport Spark) that the demo has been blocked by Steam as a result of it could infringe on “mental property from third events”.

On this case, nevertheless, Daikichi says the IP being referred to isn’t third-party, but additionally belongs to them, which means they’re now caught in a scenario the place they don’t know methods to show to Steam that no infringement has taken place.

In keeping with the message they obtained from Steam, the IP being infringed on contains “dinosaur themed card video games proven within the atmosphere inside your app in gameplay”.

This apparently refers to Dinostone, a dinosaur-themed buying and selling card sport that was launched by Daikichi in 2023, and now seems in Wired Tokyo as a nod to the developer’s earlier initiatives.

Steam’s message says Daikichi now has to supply “cheap assurances” that the IP isn’t being infringed upon, which “may take the type of license agreements, or a authorized opinion out of your legal professional analysing the mental property points and explaining why you don’t want licenses”. “With out such assurances,” Steam provides, “we don’t plan to ship your app”.

Steam体験版の審査が遅れていて皆さんすみません、WIRED TOKYO 2007のゲーム内に配置されている過去に自身が制作したボードゲームのモチーフが第三者の知的財産で一生Steam側に引っかかっています。

第三者ではなく私自身の知的財産権を私自身が利用したいだけなので全く意味が分かりません。 pic.twitter.com/XuFvlUVRgH

— WIRED TOKYO 2007 (@Wired_Tokyo) April 29, 2026

Daikichi says they’re now caught, as a result of Dinostone was revealed on-line beneath their Daikichi identify, as a substitute of their actual identify. “The place on Earth can I discover an official doc that legally proves I personal the rights to a board sport I revealed on-line beneath a pseudonym?” they requested on X (by way of machine translation).

In addition they say getting a authorized opinion from an legal professional isn’t a viable resolution as a result of they’re solely a small indie developer and might’t afford the prices. “So principally, all I’ve to do is rent a lawyer and submit a authorized opinion letter?” they requested. “The place’s that type of cash supposed to come back from with an indie sport finances?”

In an try and resolve the problem, Daikichi says they’ve now “created a signed doc stating that I grant myself permission to make use of all of my unique works, together with the board video games I’ve created, and resubmitted it for evaluate”, including: “Properly, I hope this works.”