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Home » Name of Obligation: Trendy Warfare 4 – Contained in the Maps and Motion of Multiplayer
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Name of Obligation: Trendy Warfare 4 – Contained in the Maps and Motion of Multiplayer

Editorial TeamBy Editorial TeamAugust 21, 2026No Comments24 Mins Read
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Name of Obligation: Trendy Warfare 4 – Contained in the Maps and Motion of Multiplayer
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Name of Obligation Season has formally kicked off with Name of Obligation: NEXT, together with the primary of two beta weekends for Name of Obligation: Trendy Warfare 4, giving us our first hands-on with the most recent maps, fight mechanics, and extra – chances are high by the point you’re studying this I’m taking part in within the beta proper now (right here’s how one can be part of me and begin taking part in as we speak).

As revealed earlier this 12 months, one of the crucial noteworthy elements about Trendy Warfare 4 is its thrilling location in and round North and South Korea. All the pieces we’ve seen and performed has great promise of delivering one other wealthy backdrop to host the subsequent iteration of the sequence’ famend Multiplayer mode.

Not too long ago I had an opportunity to talk with members of the design staff – Studio Multiplayer Inventive Director Geoff Smith, Technical Designer Jack Hoppus, and Artwork Director Sergio Gill – on their overarching objective to create one thing wholly recent and new for Name of Obligation Multiplayer, their new motion and weapon mechanics, and laying the groundwork for a daring South Korean-inspired setting for what’s sounding like an thrilling new chapter for the franchise.

A Excellent Setting

For Infinity Ward, the Korean Peninsula provided a compelling backdrop for an all-new Trendy Warfare story, with its distinct visible identification, underlying stress, and the rising world affect of Korean tradition.

Call of Duty: Modern Warfare 4 Screenshot

One of many traditionally cool design elements of Multiplayer in Name of Obligation is how the maps hook up with the opposite modes within the recreation, like Marketing campaign and Warzone. It’s right here the place the event staff works to maintain the sport feeling holistic. Early on, two maps that had been designed at the beginning of the mission wound up working effectively as a baseline for the general inventive design and method that will come: Silkworm and Lotus. Silkworm, a South Korean city-inspired set, and Lotus on the coast; a extra rural set. These helped to tell photograph and scan groups to construct out the general appear and feel for the bigger Hajin map for Warzone, but in addition to construct a library for the artwork staff to drag from – having environmental storytelling and art work collectively to speak a way of place with out distracting from the aggressive play.

“I might say a giant emphasis on photorealism is a serious pillar for the artwork staff and visible model,” says Gill. “We use photogrammetry to seize photoreal environments as precisely as doable whereas specializing in distinctive landmarks, and we decide and select the place the environmental storytelling is injected into our maps. We additionally closely give attention to playtesting, ensuring these landmarks don’t negatively influence our maps. I might say that we attempt to simply give attention to ensuring that these narrative parts that we’re placing within the maps, they improve the expertise with out distracting from the aggressive play.”

“We at all times attempt to provide you with a narrative for every multiplayer map – why are groups there? That helps create this inciting incident and a little bit of a MacGuffin. It offers us a way of objective,” provides Smith. “In the long run, now we have to have good readability of sightlines for gamers, so it must be there, however it will probably’t influence gameplay negatively. Our studio runs off the mantra that gameplay is king, and so on the finish of the day, we’re all form of beholden to that. However we work actually onerous to weave in not solely the larger narrative from single-player and the world, but in addition what’s taking place on this particular spot.”

Call of Duty: Modern Warfare 4 Screenshot

In speaking extra with Smith about how the staff establishes an identification on the maps, he tells me that they at all times goal for selection and to think about the maps as a solid of characters – you don’t need too a lot of anybody sort. “We attempt to be sure that nobody map is just too swayed a technique or one other, however for those who might simply play each map in a row, I consider it as a playlist of an album. It ought to provide you with a unique expertise as you play by every of them.”

Ok-Pop and PC Bangs

When it got here to drawing affect on the Multiplayer maps, the staff tells me they first began by all issues from trendy Korean tradition – from leisure and media like Ok-pop, PC bangs, and the esports scene to meals, eating and trend for his or her billboard designs.

“I feel the large needle mover for us was the trendy stuff – making it really feel as present as doable,” provides Smith. “The rooflines and issues like that may really feel acquainted, however having this Korean affect on a contemporary metropolis actually stood out to us, with all the good colours, merchandising machines, little pops from the billboards, and digital billboards that cycle. We additionally discovered this nice reference in some coastal cities the place they put a large crab on the crab shacks, and the claws really transfer. We had been like, ‘That’s actually cool. We’ve bought to discover a option to put that in.’ And we did. It’s these little issues we discovered on our travels.”

Call of Duty: Modern Warfare 4 Screenshot

One of many methods the staff researched and interpreted these influences, whereas retaining the environments genuine, up to date, and grounded, was having scan groups go to South Korea and scan the weather they needed to seize within the recreation world. “These strolling movies are nice as a result of it actually offers you a great participant perspective from these environments that you just’re not in a position to go to like every day; they’re very useful for us as an environmental artwork staff,” says Gill.

“It offers you a pleasant sense of place,” provides Smith. “Regardless that we don’t have a whole lot of civilians strolling by our maps, it’s good to really feel how crowds and issues work. And typically when rain would kick in, that basically influenced us to activate dynamic climate in a number of the core maps and see how that feels.”

One of many distinctive issues the staff considers when constructing these impressed places is tweaking them simply sufficient to their gameplay-adjusted scale. For instance, doorways and home windows and sure objects have to be at a sure scale, permitting a number of gamers to maneuver by these areas if wanted. When you suppose the doorway coming into a comfort retailer is somewhat bigger than you may see in actual life, you’re not flawed.

Call of Duty: Modern Warfare 4 Screenshot

“We drive artwork loopy by attempting to regulate a few of these real-world issues into sure scales, and so they all throw up of their mouths, like, ‘What are you doing? You’re making these caricatures of issues.’ There’s a sure inventive license we have to take with it and preserve it feeling like an actual place,” says Smith. “Plenty of occasions designers will get impressed and do a tough blockout and so they’ll begin to get actually caught on that format, after which it’s onerous to get them off that. So we wish to have this early section the place artwork is available in and says, ‘Are you able to simply take the road – the entire avenue – and simply, like, give it a bend?’ After which, in fact, the designer thinks that that’s going to wreck their masterpiece, and you must say, ‘Nope, simply allow them to play somewhat bit.’ They’ll see that it doesn’t actually have an effect on it, and it’s okay.”

Like an Motion Hero

The staff shares with me that one of many largest issues they needed to convey to Trendy Warfare 4 was addressing the velocity of play and desirous to be sure that, though the sport represents this grounded navy world, it doesn’t really feel irritating or gradual. Prior to now, the answer can be so as to add extra weight to the character to make you’re feeling grounded – adjusting a few of that motion was a key level to handle right here for Multiplayer in MW4.

Smith tells me that one factor to assist right here was to scale back cowl placement all through the maps. “I do know that sounds bizarre, however by eradicating cowl, we permit the gameplay to develop into faster as a result of there are fewer locations to verify. So, all of these had been, in a means, attempting to hurry up the sport with out really rushing up the sport. It’s simply lowering the cognitive load that you’ve got if you’re shifting by an area.”

Call of Duty: Modern Warfare 4 Screenshot

“We now have a bunch of latest motion tech and new motion alternatives for gamers on this recreation,” provides Hoppus. “You possibly can see it in a number of the maps as effectively. We’ve added a bunch of those pipe climbs that you should use to get on prime of those buildings as a substitute of simply ladders now. And in a few of our maps, you’ll really discover these usable for traversals as effectively. I discover it actually engaging as a result of you’ll be able to see these new motion alternatives, and you will get an opportunity in our mobility course to check them out as effectively, however you too can apply them to your rotations within the maps.”

One instance offered throughout our speak was on the map Lithium – there are storage doorways designed with an ideal quantity of clearance, permitting you to make use of a supine slide to go beneath and take a look at for a flank route. Having not performed the map myself however listening to Hoppus describe it, I can perceive how with the ability to apply these totally different motion traversal strategies can actually change the way in which I play – even at a baseline stage, I do know I’ll be capable of transfer by these maps in a extra fluid, interactive means.

“We really ended up retrofitting a bunch of areas below autos, with the intention to slide below a automobile, simply so as to add this cool film aptitude to it,” says Hoppus. “The best might be in Silkworm. It’s bought a bunch of those vehicles positioned all through the road, and you should use our new mantle slide. It’s a brand new motion tech that, for those who press the slide button when you’re going onto a mantle, you’ll really preserve your momentum and go into this animation along with your gun up. And the vehicles in Silkworm are an incredible testing floor to do this out – you’re feeling badass going over these vehicles along with your gun up, nonetheless in a position to fireplace. It’s a kind of moments the place, as soon as a participant does it the primary time, you’ll be able to hear them go, ‘Oh, no means!’ And you end up sliding throughout the hood like an motion hero. It appears fairly sick.”

Get Climbing

When growing these new traversal strategies, I used to be curious to know the way a lot they influence the general scale of the environments when constructing out the wide range of maps featured in Multiplayer.

Call of Duty: Modern Warfare 4 Screenshot

“Just a little bit. Typically related options and mechanics are available later than proper originally, so it’s more durable to construct the geometry round a few of these,” Smith says. “Fortunately sufficient, we’re in a position to have the maps taking part in rather well. These mechanics are like shortcuts and intelligent little flanks, so we had been in a position to put these into the maps. And perhaps it’s even higher that we had been in a position so as to add them in later as a result of we’ve performed them a lot we’re like, ‘Oh, I do know I would like to have the ability to get to this windowsill. Let me add this little pipe climb.’ So, it simply enriched the maps due to these totally different little options.”

When shifting by these maps, there are particular cues wanted to tell the participant that they will work together with that portion of the setting. As Hoppus talked about earlier, one of many larger new motion mechanics is the pipe climb, however how do they make this another distinct and visually identifiable for gamers, at an instantaneous learn, that that is climbable, not just a few random gutter pipe – the answer, because it seems, was discovered someplace very sudden.

“I used to be at my son’s soccer recreation, and I noticed there was a church within the background, and so they had copper drainpipes,” Smith tells us. “I noticed this (copper), and I used to be like, ‘Perhaps the copper would work.’ And so we tried it. All people thought I used to be loopy, however I feel with the fabric learn and the way in which lighting hits it, it appears orange. They usually’re like, ‘Properly, okay, now we have copper pipes now.’

Call of Duty: Modern Warfare 4 Screenshot

As Hoppus places it, you will get this “form language” by the pipes and thru a number of the areas that you may slide beneath too – when you see it in a single map, like in Kill Block on a number of the slabs, you’ll be able to apply that motion logic to later maps, which opens up an unimaginable number of play.

Bringing It All Collectively

With all of the improvements being utilized to Trendy Warfare 4, like with the brand new weapon mechanics, I requested the staff how that has influenced engagement distance, environmental format, or placement of tactical alternatives when constructing out these maps.

“On this recreation, extra so than ever earlier than, I feel that quite a lot of play types are very viable,” says Hoppus. “Our new motion system, mixed with all of our enhancements in weapon constancy, from the removing of bloom to every part all the way down to the sound and the load of the weapons that you just’re holding, implies that engagement distances and metrics most likely are extra essential than ever.”

Call of Duty: Modern Warfare 4 Screenshot

“On the setting – past simply the readability of gamers – motion and the way in which you’re employed with the mechanics closely influence the way in which we set costume an inside,” provides Gill. “Or how now we have issues set dressed round cowl– now we have issues like gun mounts, or how folks put up up round windowsills. And whereas we nonetheless attempt to adhere to the life like side, now we have to account for the participant motion as a giant a part of our environmental artwork.”

Making a Name of Obligation for Everybody

Name of Obligation’s viewers is big. Growing this stability of its well-known playstyle of fast, quick, reactive play, but in addition acknowledging that some gamers choose to play additional again in cowl, creates a state of affairs the place the staff is at all times debating the place that line is. How do they stability these new mechanics with the texture and pacing that longtime Trendy Warfare multiplayer gamers count on?

“We don’t wish to alienate too many alternative folks, however we’ve been making video games for a extremely very long time,” says Smith. “We will’t speak to tens of millions of followers all on the similar time, so we belief our instincts as we go. Then we pattern check, convey some folks in – we’ve made a bunch of modifications by bringing in neighborhood and totally different content material creators and professional gamers – and people have been these fine-tuning little touches.”

Call of Duty: Modern Warfare 4 Screenshot

As I’ve witnessed firsthand when attending prior Name of Obligation occasions, these gamers method the sport in ways in which I can’t start to understand. Their talents, as Smith tells me, can break animations and break methods which then permits the staff to proceed tweaking and correcting the sport as wanted. “We’ve had some significant modifications by having these folks are available to therapeutic massage issues. We work onerous to offer this fluid recreation however nonetheless feeling grounded and have that navy vibe that Trendy Warfare has at all times had.”

“But in addition, for somebody who’s simply coming again for the primary time, somebody who’s taking part in these new maps, somebody who’s simply getting their fingers on our motion – is it intuitive from the primary get-go?” says Hoppus. “Are our new mechanics one thing that gamers can simply get into? Is it clear the place in these areas different gamers are going to be coming from, the place engagements are going to occur? However then additionally, for those who’re a COD veteran and also you’ve been taking part in each title yearly, what’s new, what’s thrilling for you? We wish it to really feel pure, really feel intuitive, really feel fluid, in order that if you wish to dedicate time to mastering the motion abilities, mastering these totally different traversals across the maps, that there’s that chance so that you can develop and study and have that victory second.”

From South Korean-inspired streets and photoreal particulars to cleaner sightlines and new traversal routes, each a part of Name of Obligation: Trendy Warfare 4’s Multiplayer displays a balancing act: creating areas that really feel genuine with out getting within the participant’s means. If Infinity Ward can convey these items collectively, these maps received’t simply provide new locations to struggle – they’ll give Name of Obligation gamers extra methods to check, transfer, and grasp one of the crucial compelling and difficult modes in gaming as we speak.


You may get your first style of those new Multiplayer maps proper now through the first of two Name of Obligation: Trendy Warfare 4 Beta weekends.

  • Weekend One (Trendy Warfare 4 Early Entry Beta): This begins on August 21 and ends on August 25. The Early Entry Beta is on the market to gamers who’ve pre-ordered the sport on XBOX Sequence X|S, PlayStation 5, and PC.
  • Weekend Two (Trendy Warfare 4 Open Beta): The second Beta weekend is open to all gamers on all platforms, together with Nintendo Swap 2, no matter their pre-order standing. The second Trendy Warfare 4 Beta weekend is scheduled to start on August 28 and finish on September 1.

Name of Obligation: Trendy Warfare 4 launches October 23, 2026, for XBOX Sequence X|S, PlayStation 5, PC, and Nintendo Swap 2.


Call of Duty®: Modern Warfare® 4 - Vault Edition
Xbox Play Anywhere

Name of Obligation®: Trendy Warfare® 4 – Vault Version

Activision Publishing Inc.


☆☆☆☆☆


★★★★★


$99.99


Pre-order loyalty low cost for earlier Name of Obligation® homeowners: 10% off Trendy Warfare® 4 Vault Version for eligible gamers*.

Pre-order any digital version and obtain:

– Early entry to the Open Beta**
— Pre-order Early Entry runs from August twenty first – August twenty fifth
— Open Beta entry is on the market for all gamers from August twenty eighth – September 1st
– Objects for fast use in Name of Obligation®: Black Ops 7 and Name of Obligation®: Warzone™***:
— Hunter Killer Operator Pores and skin – Instantly unlock the Hunter Killer Operator Pores and skin
— Gilded Pearl Camo Pack – Instantly unlock the Moonlit Pearl weapon camo. Plus, get entry to unlock the Gilded Smash weapon camo.
– Marketing campaign Early Entry, beginning October sixteenth****

The Vault Version consists of:

– Name of Obligation®: Trendy Warfare® 4
– Hostile Alliance Operator Pack
— 4 Operator Skins: Worth, Valeria, Ghost, Blix
– Particular Forces Operator Pack
— 4 Operator Skins representing the UK, Germany, France, and South Korea, every with voice packs of their native languages
– Signature Weapon Assortment
— 5 Signature Weapons
– BlackCell (1 Season)*****
— Consists of: Battle Cross, 20 Tier Skips, 1,100 CP and extra
– DMZ Deployment Bonus
— Extra bonus content material in DMZ

Warfare erupts on the Korean Peninsula as North Korea launches a full-scale invasion that threatens to destabilize the world in Name of Obligation®: Trendy Warfare® 4.

A younger squad of South Korean troopers struggle to outlive on the collapsing entrance strains, whereas half a world away a vengeful Captain Worth wages a private conflict from the shadows as he stays one step forward of these looking him. As Worth’s off-book mission collides with the forces behind the invasion, the conflict spreads past anybody’s management.

Trendy Warfare® 4 pushes the sequence into darker and extra harmful territory, the place consequence and escalation convey long-running storylines to a robust and emotional breaking level.

– Marketing campaign drops gamers into trench warfare in Korea, close-quarters fight in New York, high-octane chases by Paris, SAS evening raids in Mumbai, and city-wide assaults to reclaim occupied territory.
– Multiplayer delivers grounded, exact fight the place fluid motion, participant selection, and larger management outline each engagement.
– In DMZ, gamers function as an off-the-books asset behind enemy strains, the place each extraction run into contested territory forces onerous selections about which aims to pursue, what to safe, and when to get out.

Accessible on Xbox Sequence X|S and Xbox on PC, not obtainable on Xbox One. Not on Xbox Sport Cross this 12 months.

On-line Multiplayer requires a Sport Cross Important subscription (offered individually).

TPM 2.0 and Safe Boot required for PC, different safety measures could also be enforced. Study extra at https://help.activision.com/tpm.

*Primarily based on MSRP, low cost utilized at checkout. To qualify, should personal and have performed one of many following Name of Obligation® titles on the identical Xbox account as getting used for present Pre-order: Trendy Warfare® (2019), Trendy Warfare® 2 Marketing campaign Remastered (2020), Black Ops Chilly Warfare, Vanguard, Trendy Warfare® II (2022), Trendy Warfare® III (2023), Black Ops 6, or Black Ops 7. Provide topic to vary, applies to Pre-orders solely. Provide legitimate till twenty third October 2026. Go to help.activision.com/mw4 for full particulars.

**Precise launch date(s), time(s), and platform availability of Beta topic to vary. See www.callofduty.com/beta for extra particulars. Minimal Open Beta length is 2 days. Restricted time solely. Web connection required.

***Name of Obligation®: Black Ops 7 or Name of Obligation®: Warzone™ on Xbox Sequence X|S / Xbox PC required to redeem. Bought / downloaded individually. Should be redeemed by October twenty third, 2027.

****Precise play time topic to doable outages and relevant time zone variations. Precise platform availability and begin date topic to vary.

*****BlackCell, Battle Cross, Name of Obligation® Factors and Tier Skips can be accessible in Trendy Warfare® 4 upon availability of the Season 1 Battle Cross in-game. Redemption applies to at least one Season of the Trendy Warfare® 4 Battle Cross solely.

Content material, options, providers, on-line play, and help not obtainable in all areas, and will differ, change, or terminate.

Requires an Activision account and acceptance of the Activision Software program License and Companies Settlement. A cell phone quantity linked to your Activision account could also be required to play Trendy Warfare® 4.

Extra cupboard space could also be required for necessary recreation updates.

For extra data, please go to www.callofduty.com.

©/TM/® 2026 Activision Publishing, Inc. This product accommodates software program know-how licensed from Id Software program (‘Id Expertise’). Id Expertise © 1999-2026 Id Software program, Inc.


Call of Duty®: Modern Warfare® 4
Xbox Play Anywhere

Name of Obligation®: Trendy Warfare® 4

Activision Publishing Inc.


☆☆☆☆☆


★★★★★


$69.99


Pre-order any digital version and obtain:

– Early entry to the Open Beta*
— Pre-order Early Entry runs from August twenty first – August twenty fifth
— Open Beta entry is on the market for all gamers from August twenty eighth – September 1st
– Objects for fast use in Name of Obligation®: Black Ops 7 and Name of Obligation®: Warzone™**:
— Hunter Killer Operator Pores and skin – Instantly unlock the Hunter Killer Operator Pores and skin
— Gilded Pearl Camo Pack – Instantly unlock the Moonlit Pearl weapon camo. Plus, get entry to unlock the Gilded Smash weapon camo.
– Marketing campaign Early Entry, beginning October sixteenth***

Warfare erupts on the Korean Peninsula as North Korea launches a full-scale invasion that threatens to destabilize the world in Name of Obligation®: Trendy Warfare® 4.

A younger squad of South Korean troopers struggle to outlive on the collapsing entrance strains, whereas half a world away a vengeful Captain Worth wages a private conflict from the shadows as he stays one step forward of these looking him. As Worth’s off-book mission collides with the forces behind the invasion, the conflict spreads past anybody’s management.

Trendy Warfare® 4 pushes the sequence into darker and extra harmful territory, the place consequence and escalation convey long-running storylines to a robust and emotional breaking level.

– Marketing campaign drops gamers into trench warfare in Korea, close-quarters fight in New York, high-octane chases by Paris, SAS evening raids in Mumbai, and city-wide assaults to reclaim occupied territory.
– Multiplayer delivers grounded, exact fight the place fluid motion, participant selection, and larger management outline each engagement.
– In DMZ, gamers function as an off-the-books asset behind enemy strains, the place each extraction run into contested territory forces onerous selections about which aims to pursue, what to safe, and when to get out.

Accessible on Xbox Sequence X|S and Xbox on PC, not obtainable on Xbox One. Not on Xbox Sport Cross this 12 months.

On-line Multiplayer requires a Sport Cross Important subscription (offered individually).

TPM 2.0 and Safe Boot required for PC, different safety measures could also be enforced. Study extra at https://help.activision.com/tpm.

*Precise launch date(s), time(s), and platform availability of Beta topic to vary. See www.callofduty.com/beta for extra particulars. Minimal Open Beta length is 2 days. Restricted time solely. Web connection required.

**Name of Obligation®: Black Ops 7 or Name of Obligation®: Warzone™ on Xbox Sequence X|S / Xbox PC required to redeem. Bought / downloaded individually. Should be redeemed by October twenty third, 2027.

***Precise play time topic to doable outages and relevant time zone variations. Precise platform availability and begin date topic to vary.

Content material, options, providers, on-line play, and help not obtainable in all areas, and will differ, change, or terminate.

Requires an Activision account and acceptance of the Activision Software program License and Companies Settlement. A cell phone quantity linked to your Activision account could also be required to play Trendy Warfare® 4.

Extra cupboard space could also be required for necessary recreation updates.

For extra data, please go to www.callofduty.com.

©/TM/® 2026 Activision Publishing, Inc. This product accommodates software program know-how licensed from Id Software program (‘Id Expertise’). Id Expertise © 1999-2026 Id Software program, Inc.


Call of Duty®: Modern Warfare® 4 - Vault Edition Upgrade
Xbox Play Anywhere

Name of Obligation®: Trendy Warfare® 4 – Vault Version Improve

Activision Publishing Inc.


☆☆☆☆☆
21


★★★★★


$30


Improve to the Vault Version and obtain the next bonus content material*:

– Hostile Alliance Operator Pack
— 4 Operator Skins: Worth, Valeria, Ghost, Blix
– Particular Forces Operator Pack
— 4 Operator Skins representing the UK, Germany, France, and South Korea, every with voice packs of their native languages
– Signature Weapon Assortment
— 5 Signature Weapons
– BlackCell (1 Season)**
— Consists of: Battle Cross, 20 Tier Skips, 1,100 CP and extra
– DMZ Deployment Bonus
— Extra bonus content material in DMZ

Accessible on Xbox Sequence X|S and Xbox on PC, not obtainable on Xbox One. Not on Xbox Sport Cross this 12 months.

*Requires present possession of the digital model of Name of Obligation®: Trendy Warfare® 4 on Xbox Sequence X|S / Xbox PC (offered individually).

**BlackCell, Battle Cross, Name of Obligation® Factors and Tier Skips can be accessible in Trendy Warfare® 4 upon availability of the Season 1 Battle Cross in-game. Redemption applies to at least one Season of the Trendy Warfare® 4 Battle Cross solely.

For extra data, please go to www.callofduty.com.

©/TM/® 2026 Activision Publishing, Inc. This product accommodates software program know-how licensed from Id Software program (‘Id Expertise’). Id Expertise © 1999-2026 Id Software program, Inc.



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