I have been loving Star Wars Zero Firm, particularly for the way it builds on my favourite story arc from The Clone Wars animated collection. However whereas I used to be constructive that Hearth Emblem: Fortune’s Weave could be the title to lastly pull me away from Zero Firm, it is one other ways sport that has captured my consideration: Ex Sanguis.
It is no actual shock why I am having fun with Lightbulb Crew’s Ex Sanguis. Whereas it is not a direct sequel to the studio’s debut title, Othercide (one in every of my favourite video games of 2020), Ex Sanguis has the identical memorable visible model consisting of straightforward grayscale and placing crimson, a celebration of heroes who’re all elegant girls, and turn-based bloodbaths that satisfyingly reward triggering chain occasions. Ex Sanguis simply appears like extra Othercide, a lot in the identical approach Hole Knight Silksong and Marvel’s Spider-Man 2 really feel like extensions to their respective predecessors.
Ex Sanguis has enraptured me so fully with the way it differs from Othercide, nevertheless. Each ways video games have roguelike components, however Ex Sanguis actually leans into that style’s trappings to supply a snappier gameplay loop. You may boot up the sport, play for 20-Half-hour, and really feel good for conducting a number of small victories that may profit your future makes an attempt. That is not likely the case for Othercide, which is designed initially as a brutally difficult ways sport.
Othercide sees you commanding a military of your daughters. Every day, you ship a squad of three on a mission in hopes of unlocking a node on the finish of the week, leveling up your items to unlock extra everlasting upgrades. If one dies, she and her perks are gone for good and the one option to replenish one daughter’s well being is to sacrifice one other. Birthing new daughters prices precious sources. This culminates in a loop of sacrificing items (a few of which you have put quite a lot of time into) for the great of the mission. It is like enjoying a sport like XCOM or Zero Firm with permadeath on and purposively leaning into the tragedy of shedding a beloved unit.

So whereas it is very a lot a ways sport, Othercide has a roguelike feel–from the soar, it is clear that you just’re not going to do nicely in your first time making an attempt to unlock a node and face a boss, and you may must slowly accrue sufficient everlasting upgrades to sufficient items to get sturdy sufficient to also have a likelihood at success. And if all of your daughters die (which can certainly occur greater than as soon as), you then’re carried out for and have to start out once more.
Othercide is a protracted and arduous grind, one soothed by the intriguing lore that twists between every degree and drip-feeds solutions to the thriller of what your daughters are and why you are hellbent on sacrificing them to carve and shoot your option to no matter is on the finish of all this violence. The sport is ideal for folk who wish to min-max, however even your best-laid plans can fail if the random nature of the altering ranges between every failed try screws you over whilst you’re making an attempt to construct up a really perfect staff for the boss on the finish. And that may be actually irritating, so it is also a sport for these with both a ton of time or quite a lot of endurance.

Ex Sanguis, in the meantime, leans additional into the roguelike system by streamlining all the pieces to make the general gameplay simpler. Every run is considerably shorter than these in Othercide, so attending to some kind of checkpoint is much less intense, and it is simpler to say, “Okay, yet another run” after a failed try. The soldiers underneath your command (they’re known as stillae, moderately than daughters, on this sport) heal between every mission, and new stillae spawn in robotically between missions if one falls in battle. And every stillae has a alternative of 1 improve from three potential choices after each mission as an alternative of two, rising your possibilities of replicating your favourite builds (and a limited-use re-roll characteristic to eliminate any choices you completely hate raises these probabilities much more).
Ex Sanguis places a larger onus on finishing runs rapidly to construct up your occasion after which deal with a boss, whereas Othercide is all about perfecting the way you play a ways sport (and scrapping a run partway by way of if the randomness of the roguelike components screw you over on the permadeath mechanic) to have any likelihood of even holding your individual towards a boss. Ex Sanguis encourages you to earn a bunch of small victories in your option to every of the massive victories, whereas Othercide is simply all about these large victories and being okay with failing a complete bunch between each.

Structurally, Ex Sanguis nonetheless fairly intently copies Othercide, however I am now not drowning in despair at 3 AM as a result of I bungled my newest run, misplaced my strongest daughters, and now I am principally beginning over from sq. one.
And like Othercide, Ex Sanguis is a incredible ways sport. Time is the foremost consider each battle. Every motion that one in every of your stillae can take consumes a set variety of factors from the whole pool they have–moving an incredible distance prices extra factors than only some steps, for instance, and weaker, quick assaults are typically cheaper than stronger ones. If a stillae solely makes use of half her whole factors on her flip, her flip ends as regular. Nonetheless, you’ll be able to command every of your warriors to transcend her limits and use the second half of her factors to carry out additional actions. Doing so places the stillae in a foul approach, pushing her subsequent flip additional again on the general timeline of the battle as she wants longer to recuperate.

Success in a combat is commonly solely rewarded by fastidiously contemplating how usually to threat pushing any of your stillae on this approach, in addition to by stacking particular results collectively. Sure environmental hazards can set off explosive chain reactions, as an example, and a few stillae could be geared up with talents that do not act instantly on the general timeline or solely happen if a particular set off occurs, like an enemy wandering into melee vary or a close-by stillae lowering a foe’s well being beneath a particular threshold. This encourages you to not solely suppose by way of what you propose on doing subsequent however how every of the varied enemies are going to maneuver and assault.
It is a complicated collection of concerns to take into account that solely grows as new enemy sorts are launched and also you unlock extra stillae talents. However setting all the pieces up in simply the appropriate option to pinball bounce an enemy into oblivion is so deeply satisfying, a lot in the identical approach I’ve adored Creature within the Nicely and Marvel’s Midnight Suns.

That is not to say Ex Sanguis is a common enchancment upon Othercide–for as a lot as this sport improves Othercide’s gameplay, it drops the ball on narrative. Othercide drips with a horrific gothic ambiance. Its darkish and foreboding story of a mom desperately trying to make the most of her womanhood to avoid wasting a damaged world struggling underneath a rising fracture in actuality is deliciously cryptic–the sort of convoluted mystique that is such a delight for theorists to unravel through soothing narration in a YouTube lore video. You piece the story collectively by way of snippets of lore dropped in dialogue and by unlocking codex pages, and even then the ultimate result’s as much as interpretation. It is a difficult sport to know, and subsequently the problem of clawing your approach by way of its gameplay emulates that battle for understanding. Othercide’s vibes are excellent.
Compared, Ex Sanguis does not actually have a narrative. There’s little or no lore offered and no codex to be seen. And whereas the narrator implies that the stillae are struggling towards one thing, that problem is not mirrored within the gameplay. I can really feel the existence of a story, however nothing within the sport is focusing it into some kind of recognizable story.

Admittedly, that every one might come later. Ex Sanguis launched into early entry with solely the primary three bosses out there and an preliminary handful of problem settings (I’ve carried out all the pieces in about six hours), so the complete sport may inform a extra fascinating story.
Regardless, if you happen to like ways video games, you need to play Ex Sanguis. Nicely… you need to play Othercide first and marvel the way you missed it again in 2020. After which you need to play Ex Sanguis–maybe it’s going to have gotten a narrative replace by then!
