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Home » We Are Xbox – Xbox Wire
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We Are Xbox – Xbox Wire

Editorial TeamBy Editorial TeamApril 23, 2026No Comments5 Mins Read
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This message was simply despatched to Staff Xbox workers globally.

Pricey crew,

Xbox has at all times been completely different.

We began with a easy thought. Video games ought to carry individuals collectively by means of shared experiences. That led to the primary Xbox in 2001, Xbox Stay in 2002, and new methods to attach, from pals lists and achievements to events and play throughout units. As we speak, Xbox reaches over 500 million gamers world wide, with a number of the most necessary franchises in leisure.

From the start, Xbox was constructed by individuals prepared to strive issues that others wouldn’t. We positioned a client guess inside an enterprise firm as a result of we believed gaming would outline the lounge, and we had been susceptible to lacking it.

That spirit has carried us by means of the final 25 years, and it is required to carry us ahead. 

We have work to do

Gamers are annoyed.

New function drops on console have been much less frequent. Our presence on PC isn’t sturdy sufficient. Pricing is getting more durable for individuals to maintain up with. And core experiences like search, discovery, social, and personalization nonetheless really feel too fragmented. Builders and publishers are asking for extra, too: higher instruments, higher insights, and a platform that helps them develop sooner.

On the identical time, a brand new era of gamers is coming on-line with completely different expectations. Their time is cut up throughout video games, media, and all the things else competing for consideration. They count on extra content material in acquainted locations, need to form the worlds they play in, and need to create and socialize collectively, not simply play collectively.

These modifications are taking place because the business reshapes round us. Console stays massive and steady. Home windows now represents extra gamers and extra hours and is more and more the place competitors is most intense. Gamers have entry to extra video games than ever, whilst the associated fee and time to construct blockbuster titles continues to rise, placing strain on what will get made and the way danger is taken. A few of the greatest current hits are coming from small groups and even single creators, and locations like Roblox are producing experiences that rival main franchises in scale. Extra gamers are additionally selecting subscriptions and companies as their major method to play, with expectations set round on the spot entry, ongoing worth, and libraries that evolve repeatedly.

The business is changing into international and aggressive. Greater than half of the market’s income, gamers, and progress are taking place outdoors of our core markets. However the remaining of the world is not only a big market. Builders there are more and more competing with essentially the most established Western studios, combining scale, velocity, and a willingness to reinvent genres many as soon as thought-about mature.

The mannequin that obtained us right here received’t be the one which takes us ahead.

Xbox shall be the place the world performs

What does Xbox turn out to be on this subsequent period?

Xbox shall be the place the world performs and creates. We will construct a international platform that connects gamers and creators all over the place. Console is on the basis, delivering a premium expertise, and cloud brings that have to any gadget. You possibly can play the place you need, and your video games, progress, pals, and id stick with you throughout console, PC, cell, and cloud.

Xbox shall be constructed to be reasonably priced, private, and open. We will supply versatile pricing so it’s straightforward to get began and preserve enjoying. The expertise will adapt to you, letting you customise the way you play, serving to you discover what you’ll love, and connecting you with the appropriate individuals. And we shall be open to all creators, from people to the biggest studios, giving anybody the instruments to succeed in a worldwide viewers and preserve their video games rising over time.

Our new north star shall be each day energetic gamers.

We are going to execute this by means of 4 priorities: {hardware}, content material, expertise, and companies.

{Hardware}

  • Stabilize Gen9 as a wholesome and high-quality base 
  • Ship Mission Helix to steer in efficiency and play your console and PC video games
  • Lead in comfy, private, high-performance equipment
  • Construct a robust ecosystem that expands alternative and attain

Content material 

  • Develop and lengthen a permanent portfolio of franchises gamers love
  • Evolve our 3P partnerships and strengthen our 5-year slate
  • Broaden into China, rising markets, and mobile-first audiences 
  • Keep and develop in dwell video games and long-term stewardship
  • Elevate creator-centric platforms like Minecraft, The Elder Scrolls, and Sea of Thieves

Expertise

  • Repair the basics for gamers and companions 
  • Make Xbox the very best place for builders and creators to construct and develop 
  • Overhaul discovery, customization, social and personalization to attach the neighborhood 

Companies

  • Fortify Sport Go with clear differentiation and sustainable economics 
  • Return the enterprise to sturdy progress with sturdy price self-discipline 
  • Make cloud play really feel native, quick, and dependable throughout TVs and low-cost units
  • Use M&A intentionally to speed up progress the place natural paths are too sluggish

Alongside the best way, we’ll reevaluate our method to exclusivity, windowing, and AI, and share extra as we be taught and resolve.

We are Xbox

To realize our grasp plan, the best way we work should rework.

Our greatest work occurs when the total stack strikes collectively. “Microsoft Gaming” describes our construction however it doesn’t describe our ambition. So, we’re going again to the place we began and altering our crew’s identify.

We’re Xbox.

We’re a excessive company tradition the place wild and fantastic concepts thrive. Our job is to not clean over our variations, however to attach everybody into one thing higher than anyone studio or product.

We now have to be trustworthy about the place we’re. We’re a challenger, and assembly this second would require tempo, vitality, and a stage of self-critique that ought to really feel uncomfortable. At our greatest we: 

  1. Earn each participant 
  2. Defend our artwork 
  3. Keep rebellious 
  4. Progress over perfection 
  5. Sign over ceremony
  6. Core earlier than extra
  7. Outwork the issue 
  8. Velocity is studying
  9. Makers over managers
  10. Readability is kindness

During the last 5 years, Xbox and the business have been by means of an unimaginable quantity of change, and this crew has continued to ship by means of it for our neighborhood. Thanks for staying centered on what issues. 62 days in, we’re pleased with how we’ve honored our commitments of nice video games, return of Xbox, and way forward for play. We’re right here to do essentially the most artistic and brave work of our lives, and that’s what we’ll do collectively.

With gratitude,

Matt & Asha



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