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Home » “A Large Miscalculation On My Half” – Hideki Kamiya On Leaving Bayonetta 3 Up To Interpretation
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“A Large Miscalculation On My Half” – Hideki Kamiya On Leaving Bayonetta 3 Up To Interpretation

Editorial TeamBy Editorial TeamApril 20, 2026No Comments4 Mins Read
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“A Large Miscalculation On My Half” – Hideki Kamiya On Leaving Bayonetta 3 Up To Interpretation
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Picture: Nintendo

Although many of us beloved Bayonetta 3 (we awarded it a 10/10 upon launch), many followers have comprehensible issues relating to the sport’s multiverse setting and the occasions of its ending. Spoiler alert proper from the beginning with this one, we’ll be diving into some fairly hefty stuff right here.

So to clarify additional, Bayonetta 3 included a multiverse narrative by which our heroine was merely one among many Bayonettas, every of which discovered herself in grave peril. This in itself felt like a fairly drastic departure from the narratives of the primary two video games, however in accordance with creator Hideki Kamiya in his newest e-book The World of Hideki Kamiya (thanks, Nintendo The whole lot), he really dropped hints lengthy earlier than Bayonetta 3.

“We regularly hear that mentioned, however really the existence of a multiverse was depicted from the primary Bayonetta. Because it was displayed in a low-key method maybe it didn’t absolutely convey the concept.

“So in Bayonetta there’s a scene straight after you battle Balder proper? In that, you rescue Cereza, a younger baby who had been absorbed into Balder’s physique, after which ship Cereza to the previous, and it’s right here that the timeline splits.

“After sending Cereza to the previous, there’s a scene the place Bayonetta returns to the current and approaches Luka, and the background is doubled-up and blurred. That may be a depiction of the true universe and one other, diverged universe layering over one another. It’s a show of two worlds current in parallel.”

He goes on to encourage those that consider that the multiverse thought got here out of nowhere to return and play the primary two video games, although he additionally concedes that “the reasons weren’t adequate”.

Transferring onto the ending of the sport, by which many had assumed concluded with the dying of Bayonetta and the introduction of Viola as the brand new fundamental protagonist, Kamiya additionally states that hints are dropped to indicate that Bayonetta is definitely alive and properly.

“However in Bayonetta 3, some amongst the gamers imagined the state of affairs fairly negatively, and simply accepted that ‘Bayonetta is lifeless.’ That was an enormous miscalculation on my half, and I understood the issue of enthusiastic about how a lot house gamers ought to have left open for interpretation.

“To say it clearly, the ending of Bayonetta 3 does indicate that Bayonetta continues to be alive. There’s a menu the place you select your vacation spot with a dart, that could be a bit like Viola’s room proper? As you clear phases, stuff you gathered throughout Viola’s journey resembling pictures and keepsakes begin getting added there too. After clearing the ultimate chapter within the menu there shall be a single new photograph of Viola added, and in that photograph you’ll be able to clearly see Luka from behind. If Luka is there on this world, maybe someplace Bayonetta is simply too…”

We’re not fully satisfied these explanations shall be adequate for some followers, nevertheless it does all make sense, at the very least. Nevertheless, we sincerely doubt we’ll see something from the Bayonetta franchise anytime quickly now that Kamiya has left PlatinumGames. The corporate nonetheless exists, to make certain, however loads of the core creators have now moved on.

Kamiya is presently arduous at work along with his new studio Clovers on a direct sequel to the acclaimed journey Okami, although its launch window and goal platforms are presently unknown.

Do you assume Kamiya’s explanations are adequate right here? Share your ideas with a remark within the normal place.

[source nintendoeverything.com]

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Ollie Reynolds

Nintendo Life’s resident horror fanatic, when he’s not knee-deep in Resident Evil and Silent Hill lore, Ollie likes to dive into a very good horror e-book whereas nursing a beautiful cup of tea. He additionally enjoys lengthy walks and listens to all the things from TOOL to Chuck Berry.



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