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Home » Dragon’s Dogma 2 efficiency on Change 2 is ‘exceeding our expectations’, says producer
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Dragon’s Dogma 2 efficiency on Change 2 is ‘exceeding our expectations’, says producer

Editorial TeamBy Editorial TeamJuly 14, 2026No Comments3 Mins Read
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Dragon’s Dogma 2 efficiency on Change 2 is ‘exceeding our expectations’, says producer
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The upcoming Change 2 model of Dragon’s Dogma 2 is performing higher than Capcom anticipated, its producer says.

The Change 2 model of the sport will probably be launched on October 9 and can embrace a brand new DLC growth known as Darkish Arisen. The DLC may also be accessible on the present PS5, Xbox Sequence X/S and PC variations on the identical date.

In an interview with Eurogamer, Naoto Oyama defined that the staff has been attempting to enhance the efficiency of the PS5 and Xbox Sequence X/S variations of the sport in time for Darkish Arisen, and the optimisation methods utilized for this have resulted within the Change 2 model model performing higher than initially predicted.

“We’ve been working not solely to enhance efficiency to let the sport run on Change 2, however to enhance the present base recreation variations on different platforms too,” he stated.

“Specifically, we’ve been looking for as many small tweaks as we are able to make so we are able to construct up and have a giant efficiency enchancment on consoles in terms of Efficiency Mode itself. That’s one thing we’re aiming for with the late August title replace that’s within the roadmap – for Efficiency Mode on consoles will be capable of attain 60fps.

“That signifies that, commensurately, all that effort we’ve put into the PS5 and Xbox Sequence X/S variations of the sport additionally pays off within the Change 2 model, and we’re at the moment seeing a minimal 30fps efficiency on that {hardware} (and, in lots of scenes, it’s even greater).

“So it’s a short while to go till the sport releases, however it’s exceeding our expectations on Change 2, and I hope the gamers agree that we’ve completed an excellent job once more with bringing this recreation to that platform.”

Elsewhere within the dialogue, Oyama defined that Capcom‘s RE Engine runs effectively on Change 2 – already the console has obtained ports of quite a few RE Engine titles together with Avenue Fighter 6, Pragmata, Resident Evil Requiem, and all have carried out effectively regardless of Change 2 being much less highly effective than PS5 and Xbox Sequence X/S on paper.

“The RE engine, which we’re creating our video games on now, is one thing that has truly been a very nice match for Nintendo Change 2,” he defined.

“We’ve had some actually well-received Nintendo Change 2 variations of main titles – resembling Pragmata and Resident Evil Requiem this yr – and, as a result of that is an inner engine, we’ve been capable of accumulate information and know-how from different groups.

“And that signifies that the enhancements which might be made to the engine with every title, and the totally different options which might be added with new video games, get to stick with us – and we get to learn from them on future titles. It’s a very constructive cycle for us.”