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Home » Monster Hunter Tales 3 Twisted Reflection Evaluate: Gotta Hatch ‘Em All
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Monster Hunter Tales 3 Twisted Reflection Evaluate: Gotta Hatch ‘Em All

Editorial TeamBy Editorial TeamMarch 9, 2026No Comments7 Mins Read
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Monster Hunter Tales 3 Twisted Reflection Evaluate: Gotta Hatch ‘Em All
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It doesn’t matter how previous I get, I’ll all the time be compelled to catch ‘em all.

Whether or not it’s in Pokémon, Shin Megami Tensei, or now in Monster Hunter Tales 3, completion beckons me. There’s nothing nicer than having a crammed Pokédex, or Monstiepedia, or regardless of the equal is, and even when I hardly ever get all the way in which there, I’m all the time going to do what I can to catch ‘em all and be one of the best there ever was. For those who’re on the same journey, then you need to know that Monster Hunter Tales 3 is likely one of the greatest and most epic-feeling of any comparable monster-catching journey.

You’re the Prince (or Princess) of Azuria, a flourishing land stuffed with verdant pastures and pleasant wildlife. Sooner or later you might be approached by the Princess of the competing kingdom, Vermeil, with grave information of the Crystal Encroachment that threatens to swallow the land, monsters, and folks dwelling there. Azuria’s time of peace hasn’t ready it for a metaphysical blight, and Vermeil’s wrestle towards it has hardened its rulers, who at the moment are intent on taking land and assets if it means survival.

Thus, you and your band of Rangers – Riders that try to take care of the stability of nature – enterprise the world over to seek out the supply of the Crystal Encroachment for yourselves, and the reality behind the 2 competing kingdoms. It’s a basic story with few surprises, however it makes for a grandiose and epic backdrop to what you’ll truly be doing for many of your MHS3 journey: raiding dens for eggs.

Catching ‘em all actually is the secret, and to do this, you’ll want tons and many eggs. Monster dens spawn throughout every of the sport’s 4 open-world environments and the assorted dungeon-like caves you’ll discover. Inside every monster den is a bunch of gathering factors for quite a lot of gadgets, and one or two egg nests. You may take one egg from every nest, after which hatch your eggs again at base.

As soon as on the base, you’ll be able to hatch your egg immediately, and the monster inside will probably be fully-grown and prepared for battle earlier than you already know it. You may carry as much as 12 eggs at a time, and also you’ll be choosing up lots of the identical monsters. That’s high-quality, since you’ll have to defeat the Feral monsters in every habitat earlier than releasing the native creatures you’ve hatched again into that habitat.

Growing the inhabitants of every species will end in dens that spawn rarer and extra highly effective eggs, along with monster mutations, which is able to introduce highly effective monster variants into every space. The extra monster eggs you hatch and launch, the higher your odds of encountering creatures with uncommon expertise that may supercharge your workforce.

It’s a surprisingly participating loop, even when it may possibly develop into repetitive quick. Every monster den for every open-world space has the very same format, and it takes time – and lots of monsters – for every habitat to be upgraded totally, particularly if you happen to’ve simply been passively egg looking. Nonetheless, every gathering level and egg you are taking provides you and your monsters helpful EXP, that means you’ll be able to stage up for a tricky struggle with out truly having to grind battles.

“The extra monster eggs you hatch and launch, the higher your odds of encountering creatures with uncommon expertise… It’s a surprisingly participating loop, even when it may possibly develop into repetitive quick.”

It’s not that the battles are unhealthy, however the Janken – Rock, Paper, Scissors – battle system isn’t significantly endearing. Battles have been well tailored from Monster Hunter’s motion fight system with various weapon varieties and weakpoints, to a turn-based system the place you continue to get the satisfaction of bludgeoning a monster’s head with a hammer, if you happen to so select.

Whenever you and a monster assault each other, you’ll select between Energy, Pace, and Method kind assaults, with Energy beating Method, Method beating Pace, and so forth. These moments are referred to as Head-to-Heads, and if you happen to win the Head-to-Head, you’ll get some small bonuses, like not dying.

In harder fights, that’s nearly all it quantities to. Win or lose the Head-to-Head, you’ll nonetheless each take and deal harm. You would possibly inflict a bit extra harm because the winner, however it doesn’t truly affect the battle as a lot as the sport desires you to suppose.

It simply turns into an additional factor to fret about in a fight system that’s, truthfully, advanced sufficient with out including Janken to every transfer. Utilizing the precise weapons to assault every monster’s weak level to inflict Stagger and Topple – along with quite a lot of different illnesses acquainted to MH followers – earlier than dealing large harm is already good things, and the Head-to-Heads simply develop into annoying fluff.

It grew to become so annoying that I discovered myself fleeing from nearly each non-compulsory battle, selecting to spend nearly all of my time on hatching and releasing monsters to improve habitats. Fortunately, that’s a legitimate solution to play, however you’ll nonetheless want to beat story bosses and take down beasts to forge tools, and you’ll choose and select your targets and kit objectives.

The truth that, dozens of hours deep, I nonetheless needed to maintain progressing, hatching, and upgrading my package and my workforce, regardless of being aggravated by the battle system, actually proves how good MHS3 is in any other case. Visually, it’s lovely, and one of many best-looking cel-shaded video games we’ve seen this era.

“The truth that, dozens of hours deep, I nonetheless needed to maintain progressing, hatching, and upgrading my package and my workforce, regardless of being aggravated by the battle system, actually proves how good MHS3 is in any other case.”

The open-world environments are hardly advanced to navigate, however there are simply sufficient bizarre paths and routes to seek out hidden areas to make you’re feeling such as you’re truly exploring and never simply filling in a map. However better of all, hatching monsters and upgrading habitats to seek out rarer monsters is simply an extremely satisfying loop, no matter how repetitive it may possibly develop into if you happen to resolve to grind it out.

The story is considerably oddly paced, too, being principally discovered initially and finish of the sport. There are smaller plot and lore revelations alongside the way in which, with some small references to earlier video games within the sequence, however a lot of the precise occasions occur as you start your journey, and after you’ve uncovered the 4 principal areas. Although once more, the meat of the sport is in your monster assortment, so the uneven pacing isn’t too distracting.

All mentioned, Monster Hunters Tales 3 overcomes its annoyances to ship a high-quality, beautiful JRPG with dozens of hours of monster hatching and elevating to maintain you occupied as you uncover the reality behind the Crystal Encroachment. For those who’re in search of an enthralling JRPG with some cosy sport distractions, there are few higher decisions than Monster Hunter Tales 3.